David Silver
Researcher Next ID · RN-029268
Researcher · Computer Science
Google DeepMind (United Kingdom)
London, United Kingdom
- Works count
- 212
- Citation count
- 167,927
- H-index
- 75
- i10-index
- 134
Research interests
Publications
Mastering Atari, Go, chess and shogi by planning with a learned model
RePEc: Research Papers in Economics ·
Deep learning, reinforcement learning, and world models
Neural Networks · 2022 · https://doi.org/10.1016/j.neunet.2022.03.037
Applying and improving AlphaFold at CASP14
Proteins Structure Function and Bioinformatics · 2021 · https://doi.org/10.1002/prot.26257
Highly accurate protein structure prediction with AlphaFold
Nature · 2021 · https://doi.org/10.1038/s41586-021-03819-2
Improved protein structure prediction using potentials from deep learning
Nature · 2020 · https://doi.org/10.1038/s41586-019-1923-7
Human-level performance in 3D multiplayer games with population-based reinforcement learning
Science · 2019 · https://doi.org/10.1126/science.aau6249
Grandmaster level in StarCraft II using multi-agent reinforcement learning
Nature · 2019 · 10.1038/s41586-019-1724-z
Rainbow: Combining Improvements in Deep Reinforcement Learning
Proceedings of the AAAI Conference on Artificial Intelligence · 2018 · 10.1609/aaai.v32i1.11796
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
Science · 2018 · 10.1126/science.aar6404
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
arXiv (Cornell University) · 2017 · 10.48550/arxiv.1712.01815
Mastering the game of Go without human knowledge
Nature · 2017 · https://doi.org/10.1038/nature24270
StarCraft II: A New Challenge for Reinforcement Learning
arXiv (Cornell University) · 2017 · https://doi.org/10.48550/arxiv.1708.04782
Emergence of Locomotion Behaviours in Rich Environments
arXiv (Cornell University) · 2017 · https://doi.org/10.48550/arxiv.1707.02286
Mastering the game of Go with deep neural networks and tree search
Nature · 2016 · https://doi.org/10.1038/nature16961
Deep Reinforcement Learning with Double Q-Learning
Proceedings of the AAAI Conference on Artificial Intelligence · 2016 · 10.1609/aaai.v30i1.10295
Continuous control with deep reinforcement learning
arXiv (Cornell University) · 2016
Asynchronous Methods for Deep Reinforcement Learning
arXiv (Cornell University) · 2016 · 10.48550/arxiv.1602.01783
Deep Reinforcement Learning with Double Q-Learning
AAAI Publications (The Association for the Advancement of Artificial Intelligence (AAAI)) · 2016 · 10.1609/aaai.v30i1.10295
Prioritized Experience Replay
arXiv (Cornell University) · 2015 · 10.48550/arxiv.1511.05952
Human-level control through deep reinforcement learning
Nature · 2015 · https://doi.org/10.1038/nature14236
Universal Value Function Approximators
Journal · 2015
Deterministic Policy Gradient Algorithms
HAL (Le Centre pour la Communication Scientifique Directe) · 2014
Playing Atari with Deep Reinforcement Learning
arXiv (Cornell University) · 2013 · 10.48550/arxiv.1312.5602
Monte-Carlo Planning in Large POMDPs
DSpace@MIT (Massachusetts Institute of Technology) · 2010
Cooperative Pathfinding
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2005 · https://doi.org/10.1609/aiide.v1i1.18726
Current projects
No projects listed.