Daniël Thalmann
Researcher Next ID · RN-034215
Researcher · Computer Science
École Polytechnique Fédérale de Lausanne
Lausanne, Switzerland
- Works count
- 845
- Citation count
- 18,016
- H-index
- 71
- i10-index
- 331
Research interests
Publications
3D Convolutional Neural Networks for Efficient and Robust Hand Pose Estimation from Single Depth Images
· 2017 · 10.1109/cvpr.2017.602
Model-Based Referenceless Quality Metric of 3D Synthesized Images Using Local Image Description
IEEE Transactions on Image Processing · 2017 · 10.1109/tip.2017.2733164
Robust 3D Hand Pose Estimation in Single Depth Images: From Single-View CNN to Multi-View CNNs
· 2016 · 10.1109/cvpr.2016.391
Merging trust in collaborative filtering to alleviate data sparsity and cold start
Knowledge-Based Systems · 2013 · 10.1016/j.knosys.2013.12.007
Computer Animation: Theory and Practice
Infoscience (Ecole Polytechnique Fédérale de Lausanne) · 2011
Stepping into Virtual Reality
· 2008 · 10.1007/978-1-84800-117-6
Crowd Simulation
· 2007
A wearable system for mobility improvement of visually impaired people
The Visual Computer · 2006 · 10.1007/s00371-006-0032-4
Mixing virtual and real scenes in the site of ancient Pompeii
Computer Animation and Virtual Worlds · 2005 · 10.1002/cav.53
Skeleton-based motion capture for robust reconstruction of human motion
· 2002 · 10.1109/ca.2000.889046
Real time muscle deformations using mass-spring systems
· 2002 · 10.1109/cgi.1998.694263
Hierarchical model for real time simulation of virtual human crowds
IEEE Transactions on Visualization and Computer Graphics · 2001 · 10.1109/2945.928167
Nonverbal communication interface for collaborative virtual environments
Virtual Reality · 1999 · 10.1007/bf01434994
A Model of Human Crowd Behavior : Group Inter-Relationship and Collision Detection Analysis
Eurographics · 1997 · 10.1007/978-3-7091-6874-5_3
Navigation for digital actors based on synthetic vision, memory, and learning
Computers & Graphics · 1995 · 10.1016/0097-8493(94)00117-h
Simulation of Facial Muscle Actions Based on Rational Free Form Deformations
Computer Graphics Forum · 1992 · 10.1111/1467-8659.1130059
Dressing animated synthetic actors with complex deformable clothes
ACM SIGGRAPH Computer Graphics · 1992 · 10.1145/142920.134017
A global human walking model with real-time kinematic personification
The Visual Computer · 1990 · https://doi.org/10.1007/bf01901021
A vision‐based approach to behavioural animation
The Journal of Visualization and Computer Animation · 1990 · 10.1002/vis.4340010106
Simulation of object and human skin formations in a grasping task
· 1989 · 10.1145/74333.74335
Abstract muscle action procedures for human face animation
The Visual Computer · 1988 · 10.1007/bf01914864
Joint-dependent local deformations for hand animation and object grasping
Journal · 1988 · https://doi.org/10.20380/gi1988.04
Computer animation
· 1985
Current projects
No projects listed.