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Fernando Moreira

Researcher Next ID · RN-041044

Researcher · Computer Science

Universidade Portucalense

Porto, Portugal

Accepting doctoral researchersFunding unknown
Works count
417
Citation count
3,143
H-index
27
i10-index
82

Research interests

Computer Science
Psychology
Social Sciences
E-Learning and Knowledge Management
Online Learning and Analytics
Mobile Learning in Education
Education and Digital Technologies
Educational Games and Gamification

Publications

  • A hybrid fog-edge computing architecture for real-time health monitoring in IoMT systems with optimized latency and threat resilience

    Scientific Reports · 2025 · 10.1038/s41598-025-09696-3

  • Artificial Vision Systems for Fruit Inspection and Classification: Systematic Literature Review

    Sensors · 2025 · 10.3390/s25051524

  • Facial emotion recognition through artificial intelligence

    Frontiers in Computer Science · 2024 · 10.3389/fcomp.2024.1359471

  • Digital transformation, skills and education: A systematic literature review

    Industry and Higher Education · 2023 · 10.1177/09504222231208969

  • The Importance of Digital Transformation in International Business

    Sustainability · 2022 · 10.3390/su14020834

  • The influence of technological innovations on international business strategy before and during COVID-19 pandemic

    Procedia Computer Science · 2022 · 10.1016/j.procs.2021.11.071

  • Emo-mirror: a proposal to support emotion recognition in children with autism spectrum disorders

    Neural Computing and Applications · 2021 · 10.1007/s00521-021-06592-5

  • Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education

    Sensors · 2021 · 10.3390/s21093102

  • Energy-Efficient Load Balancing Algorithm for Workflow Scheduling in Cloud Data Centers Using Queuing and Thresholds

    Applied Sciences · 2021 · 10.3390/app11135849

  • Designing Online Platforms Supporting Emotions and Awareness

    Electronics · 2021 · 10.3390/electronics10030251

  • How Does Learning Analytics Contribute to Prevent Students’ Dropout in Higher Education: A Systematic Literature Review

    Big Data and Cognitive Computing · 2021 · 10.3390/bdcc5040064

  • An Educational Approach for Present and Future of Digital Transformation in Portuguese Organizations

    Applied Sciences · 2020 · 10.3390/app10030757

  • Cross-company customer churn prediction in telecommunication: A comparison of data transformation methods

    International Journal of Information Management · 2018 · 10.1016/j.ijinfomgt.2018.08.015

  • Digital transformation to support literacy teaching to deaf Children: From storytelling to digital interactive storytelling

    Telematics and Informatics · 2018 · 10.1016/j.tele.2018.09.002

  • CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students

    Telematics and Informatics · 2018 · 10.1016/j.tele.2018.08.005

  • Enterprise 4.0 – the emerging digital transformed enterprise?

    Procedia Computer Science · 2018 · 10.1016/j.procs.2018.10.072

  • Assessment of Wearable Virtual Reality Technology for Visiting World Heritage Buildings: An Educational Approach

    Journal of Educational Computing Research · 2017 · 10.1177/0735633117733995

  • All-Learning: The state of the art of the models and the methodologies educational with ICT

    Telematics and Informatics · 2017 · 10.1016/j.tele.2017.10.004

  • Evolution and use of mobile devices in higher education: A case study in Portuguese Higher Education Institutions between 2009/2010 and 2014/2015

    Telematics and Informatics · 2016 · 10.1016/j.tele.2016.08.010

  • Promoting interaction amongst autistic adolescents using robots

    Journal · 2010 · 10.1109/iembs.2010.5627905

Current projects

    No projects listed.